Monday 14 July 2008

Mental Ray Beam shader


Discovered the Beam Shader for Mental Ray today. Its a rapid way to produce volumetric lights.

Sunday 6 July 2008

further development on the cloak...


render with mental ray displacement maps and a quick texture..

Thursday 3 July 2008

Zbrush Speed-sculpt - Cloak



45 mins in ZBrush from ZSphere base