Ross Hall - Freelance Digital Artist
Ramblings, musings, work.
Sunday, 29 June 2008
Zbrush Speed-sculpt- Cycloptic + 3D layers..
About an hour and a half in ZBrush
Thursday, 26 June 2008
ZBrush face
Started as a speed exercise, ended up spending 3 hours in total, including some photoshop.
Textured with ZMapper and photoshop with a low-resolution reference image, hence the lack of detail..
Zbrush speed-sculpt - Long head guy
10 minute speed-sculpt for a new character concept at work
Zbrush speed-sculpt - Bird head
ZBrush speed-sculpt - 30 mins
Monday, 23 June 2008
Old general W.I.P
Started this over a year ago. re-opened it tonight for a quick update...
- Photoshop version
- Render from Max
- Ambient Occlusion
advancedphotoshop.co.uk competition - runner-up
managed to place as a runner-up in the advancedphotoshop.co.uk competition.
They provided the images. Spent about an hour and a half on this during lunch breaks at work... Image will be printed in the magazine next month I believe.
Sunday, 22 June 2008
Character UV Layout for Zbrush displacement
UV Layout done with 3DS Max pelt mapping.
Saturday, 21 June 2008
Zbrush Speed-sculpt and Photoshop colour test
1 hour of ZBrush. half an hour of photoshop.
Wednesday, 18 June 2008
Zbrush Speed-sculpt and quick Photoshop colour test
Zbrush Speed-sculpt from base sphere. About 25 mins.....
And a quick n dirty photoshop colour test....
Monday, 16 June 2008
Lamb head - ZBrush speed sculpt
20 minute speed sculpt in ZBrush 3.1. from ZSphere base
Blog page set up.
This page will be used to post any of my current works in progress.
to view my portfolio go to:
http://www.ross-hall.co.uk
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