Ross Hall - Freelance Digital Artist
Ramblings, musings, work.
Sunday, 27 July 2008
ZBrush 3D layers
Monday, 14 July 2008
Mental Ray Beam shader
Discovered the Beam Shader for Mental Ray today. Its a rapid way to produce volumetric lights.
Sunday, 6 July 2008
further development on the cloak...
render with mental ray displacement maps and a quick texture..
Thursday, 3 July 2008
Zbrush Speed-sculpt - Cloak
45 mins in ZBrush from ZSphere base
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